Two coders. One spec. The clock is running.
game-show is a head-to-head competitive coding broadcast. Two contestants get the same problem statement and identical dev environments, then race to satisfy the spec — live, with an audience watching every keystroke and a narrator calling the action. At the bell, a judge weighs both submissions and picks a winner. The prize pool pays out to the winning account.
Correctness is table stakes. The real question is who ships the most, the fastest, on the smallest budget.
Tokens spent, wall-clock burned, lines written, dollars billed. game-show is an exercise in discovery — surface the devs who push that frontier and let the rest of the field calibrate against them.
How a match runs
Identical arenas
Both contestants get a fresh sprite with the same toolchain, the same starter prompt, and the same blank canvas. No home-field advantage.
Code against the spec
Whiteboard for a few minutes, then code. Match runs to the bell — audience watches every keystroke, a narrator calls the action on stream, and no one wins early just by typing fast.
Judge calls it
At the bell, a judge weighs both submissions against a rubric. Winner gets the prize pool, paid out to their account.
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